Breakpoints are hard coded and it is likely that webflow is stuck with them for backwards compatibility reasons unless they come up with new breakpoints (modern) that can be enabled on a site by site basis.
It is possible to use custom code to trigger the mobile menu on 1024, for example, but animations are locked in to the current defaults from what I can see. Honestly when I need a design with custom breakpoints I don’t build on Webflow. Hopefully that is not the case forever.
Hey, Max. Your question actually got me thinking and I went to do some digging. To be clear first off, a mobile device, even a modern one, will not load a desktop-sized breakpoint. This is expected behavior, and it works well, but I never considered why it actually works, because you are correct in asking why an iPhone 13 mini (as example) doesn’t load the desktop breakpoint if the screen resolution is 1080x2340.
Thankfully, I found somewhat of an explanation right here on the forums. I’ll paste a little of it below, but I recommend checking out the whole post here.
every time i created a preview link and then viewed it on phone/tablet it did not behave the same as an actual exported site running as raw html. I assumed therefore it was the screen resolution issue as i outlined above in my first post.
now i’m seeing the site exported as raw html it does as you say, which is fantastic. I’d simply not done an export and checked that so far.
it’d be cool if webflow had a raw html preview/check feature which takes away the editor frame