Webflow currently uses the @rive-app/canvas but this doesn’t support new features like vector fethering.
When will we see the switch to the newer @rive-app/webgl ?
Webflow currently uses the @rive-app/canvas but this doesn’t support new features like vector fethering.
When will we see the switch to the newer @rive-app/webgl ?
Hi @Naoyuki_Matsumoto - this is on our plate! But In the meantime, you might want to try adding custom code to that page you want to add the Rive graphic to (that has feathering involved) and add the runtime library/runtime code to render it if possible.
@Naoyuki_Matsumoto if you’re just looking for Rive WebGL standalone, without the need for integration with Webflow’s interactions, you can use a code component. I have one built specifically for that you can get for free here.