Hope I’m posting to the correct forum category here.
I was wondering if it’s possible to make one interaction fire after another has finished.
My use for this would be for things like multiple text items fading in and wanting them to fade in staggered. If it was possible to fade the first one in as normal and then with the next text item to have it start to fade in after the first one has finished fading in (or perhaps some percentage of it having done so) and so on and so forth.
It would be so much quicker than having to set up loads of interactions all with different timings.
I’m probably just missing something somewhere though hopefully?
Thanks for any help with this.