hi i was wondering if anybody has come up with some good working practices for keeping file sizes low when turning a rendered image sequence into a lottie file.
in the tutorials they turn a 1000x400 render into an image sequence that is then converted into a .json/lottie that is dropped into webflow. when i do something of a similiar size it results in a gigantic file 100mb+ far too big for web uses. this is coming from a sub100 image sequence. I tried precompressing all of the images but that only dropped the file size to something around 30mb still very large and too long to load.
has anybody figured out some good rules of thumb or best practices to limit file sizes when turning them into lotties? a lot of my work involves 3d modeling and rending materials and sequences, it would be fantastic if i could make these assets interactive with users on my website rather than just presenting a few rendered images or looping video.