Much like 90% of the world right now, I’m loving Pokemon GO and one thing that has really stood out for me, has been the great UI. This inspired me to create a little interactive pokeball… however this little project evolved massively.
What was originally a simple, flat, little 2D pokeball which jiggled on hover, has now become a fully functioning(ish) pokeball which you can open, spin, shrink and enlarge.
I’ve been working on this for a couple of weeks now and I just watched @PixelGeek 's workshop on Pokemon GO’s UX design so I thought now would be a good time to share.
For those of you who haven’t seen it, @PixelGeek did a workshop video all about Pokemon GO’s UX over on the Webflow YouTube channel, definitely worth a watch - What web designers can learn from Pokemon GO’s UX