Half of 3D rotated image disappears on publish


Sorry I cannot post my project, but I have a scroll interaction where stacked images go from front view to scaled and rotated, kind of blow up view. The left half of each image disappear (the halfs that rotate backward). It was working fine, then I must have changed something and now I can’t fix it. Everything looks fine in preview but in publish it doesn’t work.

Please help!

First I didn’t set up the z axis movement, but the images when rotated behaved fine for weeks of development, now I am playing with the z values so nothing overlaps. What changed so from one day to another the images get cut off?