Is there a proper way to allow cross origin access for images stored by Webflow? I’ve noticed that my custom code will inconsistently be able to load referenced images (I believe the successful execution varies based on browser). Example: https://webflow.com/website/multiple-planes-morph
Any feedback would be greatly appreciated. Thanks!
Check out the book of shaders (https://thebookofshaders.com) to start. It will allow you to get something up and running quickly (Click “running your shader”).
I can send you some libraries if you’d like as well, but the above is where to start to get the fundamentals down.